A rogue semicolon traverses an unforgiving codebase, searching for flashdrives and avoiding stack overflows and null reference errors to open doors and find their true calling in life.


Controls: 

WASD / Arrow Keys for movement.

G for Glitch Mode (Allows player to pass through walls).

E for picking up keys and opening doors.

M to toggle mini map.


Objectives:

Traverse through the codebase and search for flash drives to open doors and progress to the next level. 

Avoid the Stack Overflow enemies on your way to the final boss, the Null reference!

Use 'Glitch Mode' to your advantage!


Credits: 

All visual art and programming was done by me. 

The glitch shader was provided by a free Unity asset by SF-Productions titled 'Realistic Glitches Lite'.  

All music was composed by me. 

Sounds for getting hit by enemies, picking up keys, and entering glitch mode were provided by freesound.org.


This game was submitted to the Error 0xJam, hosted by phonix_cool.

This game was made in approximately 24 hours of total work time across multiple days.

Thanks to phonix_cool for putting this Game Jam together!

Updated 1 hour ago
Published 1 day ago
StatusReleased
PlatformsHTML5
AuthorJuliusCzer
GenrePuzzle, Survival
Made withUnity
Tags2D, Pixel Art, Retro, Roguelike, Short, Singleplayer, Top-Down, Unity

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